Monday, 11 March 2013

Corridor Wall Design

The first set of walls I designed was the corridors, the reasoning behind this? Well I felt that if I established the shape and style of the corridors I could fit the rooms that would come off from the corridors with similar shapes.

To begin designing the wall pieces I start off with some quick mock ups. These below are the five I came out with after a hour of toying around with different shapes.



The wall piece I received the most feedback for and the one which people preferred was the one on the far right.
I probably liked this design over all the rest as I could see how when in a corridor the shape could allow wires and pipes to be inset into the concave of the wall.


 
Here is the same model repeated to show how the modular walls will work.
 
 

This is a high poly version of the wall. In this model pannels and details have been modelled in. This makes creating the texture easier as I have planned what parts I will need to fit on the texture sheet.
 

 

Next is to layout the texture sheet which will be modelled upon to create the high poly pannels and details ready to have the normals rendered out.

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